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video game design


You can put a slow quite song that might turn really loud and fast paced when something is getting revealed or shown, but you have to be sure to play "real" music at just the right time or it can ruin what you are trying to set up for a intense moment in the game. The second type of music is called "digital". Digital music is music that is made with a "music looper" or other programs that you can mix different sounds together and make one big musical track. Digital music is the most common in games nowadays because "real" music costs too much and is too tricky to place. Music is the nicotine of the games, its what makes the player come back for more and more. .
             Art is another aspect of the game that players don't really notice unless they have nothing else to do. Cinematic is a good example art. Any cinematic can take days to weeks maybe even months to make and take a lot of patience. Art is the unseen hero of the game, and deserves much more credit than it is getting. When a player goes shopping for a game it is the picture on the front or a shot that they saw on the Internet that makes them give it a second look. If the player like what he sees than there is a good chance that he will buy the game and play it for a while. Many people have called art the "eye candy" of the game that make the player want it and then all of the other aspects of the game make the player want to play it. There is not that many different artists in this field of video game design because if you are not good at drawing than you are out of business there are plenty of people that can. If you do a "project" or game and the graphics that you created are great than you will most likely get calls from other companies wanting you to work on their next game so that they too can use your artistic talent to their benefit. There are many different types of art that are used in this field but the two main ones are "graphic design" and the good old pen and paper.


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