A team from the University of Michigan did find in studies that every TV show a child sees increases slightly the likelihood of a child to become more aggressive. I believe the results from this study but, at the same time, I also believe that there are more aspects to aggressive behavior increases than just violence in media. Tom Grimes and his colleagues conducted close to 15 years of researches on the effects of media violence (Grimes 1). One large issue that Grimes and his people addressed in their studies was grouping children with similar characteristics and abilities. Hardly any of the last 2000 studies on media violence in the past 80 years have separated people who might be mentally unwell from those who are not disabled that way (Grimes 2). Grimes' research shows that some groups had large increases in violent behavior, but also in other groups some were bored, entertained, or made anxious. None of these groups were psychologically harmed by this media violence. Tests show that media violence can increases aggressive behaviors in some people and it can have no effect on others. The entertainment business has been targeted for the influence of violence that it shows its viewers.
The National Rifle Association has blamed the Sandy Hook School shooting in 2012 strictly on the entertainment industry. This distinctively points towards the violent video game creators' part of the industry. The NRA concludes that these games are provoking the modeling negative behaviors, such as gun violence, in the United States. I disagree with the NRA's statement because, as recent research has shown, violent video games show to some to enhance bullying or fighting, but not mass shootings. Researchers from Harvard Medical School and Massachusetts General Hospital both conducted tests on violent video games and prove that this statement can be accepted to be true. Many people believe the gaming industry has influences of weapons and violence towards teens through violent video games.