1. The 21st Century Video Game Plague
While "our sight or vision presents us optimally with surfaces," "sound gives a perception of interiors as interiors without their being opened up" (Ong 122). ... However, in order to transform this reminiscent state into a vicarious one and make the gamer feel as though he is actually playing in a real life game, video games give the gamers an intimate feeling by incorporating the feeling of touch through the use of the controller (Ong 135). ...
- Word Count: 1089
- Approx Pages: 4
- Grade Level: Graduate