1. The 21st Century Video Game Plague
"The original field of aesthetics is not art but reality – corporeal, material nature. ... Video games seamlessly meld the two senses through fantasmatic effects and in doing so, provide us with a clear definition of the mood and setting of the video game. ... Video games capitalize on the fact that the human race is a visualistic one and bombard the gamer with many fragmentary impressions, forcing the gamer to focus solely on the stimulus of sight in order to grasp what is going on in the game; sadly, "the singling out of any one sense for intense stimulus has the effect of ...
- Word Count: 1089
- Approx Pages: 4
- Grade Level: Graduate