1. Technology and Education
Using technology by education, video games specifically, should certainly be implemented. Throughout the history of education, technology has been a vital tool for the advancement of learning. ... Using technology in accordance with education, video games specifically, is beneficial to the learning process if appropriate measures of moderation are taken. ... However, other types of more modern games exist, such as programs in which the player controls his own character in an immense 3D environment. ... Purely educational games can also contribute to furthering education through technology. ...
- Word Count: 963
- Approx Pages: 4
- Has Bibliography
- Grade Level: Undergraduate