1. College Students and Video Games
According to the study conducted by Pew Internet and American Life Project, researchers provide lots of figures and evidences about how this generation of college students is affected by the Internet as well as video games on various aspects of daily life. ... Second, I believe that playing video games even bring positive effect to our daily lives as well as our studies. ... For example, they can experience managing limited resources, and make the best decision to use, though in artificial, it's kind of similar to real life. ... We might get into aggressive thoughts and behaviors which e...
- Word Count: 677
- Approx Pages: 3
- Grade Level: Undergraduate